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Virkynguyen
01-30-2016, 01:58 PM
1. Khan's Battle Plan and Melody's Symphony Bug: I've seen the Devs edited thier Skill's description that only buff for The Nearest Ally. But intruth, Khan and Melody still buff for all Allies in range.
2. Leatherhead's Moblie Fotress Bug: His skill doesn't immu debuff: DoT, stun, slow, ...
3. Champions bug cannot using skill and basic attack: Idk how, but sometimes it bug like that.
4. Ninjetle's Blade Flurry: it has 3 times deal damg but be considered as single hit, cast on player who geared Girded just deal 7xdamg/hit (total 225damg 3hits).
5. Dr. Trip's Escape: I've seen many times bot using it on the Bridge and never fall out then i try it and... !?!?!?
6. Rook's Shadow mist Bug: it doesn't stun enemies.
7. Kunnak's Piercing Throw : Okey, I'm a honest player so after many times killed ppl by that way, now i report it:

https://www.youtube.com/watch?v=rCraOgGWoss
8. Oddilus's Protective Coast bug: It just does 100 damg reflect instead of 200 damg as skill description.

Hope that will be fixed soon.

banes
01-30-2016, 02:17 PM
6. Kunnak's Piercing Throw

i need clarification, is it just the high dmg or am i missing a bug here?

Virkynguyen
01-30-2016, 02:26 PM
re-watch it clearly bro, it pushes ppl through out the walls into river

banes
01-30-2016, 02:34 PM
oh wow i thought you were just killing them, didnt realize they were getting pushed out / suicided since their corpses stay inside, that is a pretty gnarly bug

Virkynguyen
01-30-2016, 02:42 PM
if it weren't fixed, we would use that as a trick, and ppl have to stay far away from walls instead of river, lol

Hangtime1984
01-30-2016, 02:44 PM
Nice edit Yolo I still have a video of rook and speed drain i need to post

Virkynguyen
01-30-2016, 02:50 PM
I missed a bug, Rook's Shadow mist now doesn't stun enemies... and @Hangtime... when you said that i think rook now doesn't stun by anyway...

Drewfreez
01-30-2016, 03:58 PM
1. This is true. I believe that the spell info should be changed rather than the abilities. In melody's case at least, her buff is the only one keeping certain classes competitive. They can go either way with khans buff, but melody's needs to stay unchanged for balancing reasons.

Virkynguyen
01-30-2016, 10:12 PM
I don't think so, Melody's Symphony is imba skill, Kiz saw that so they was trying fix it.
Her skill this time + 100% Atk speed, 50% mvm speed is really OP for a team, and important thing she can make her team immu mvm, so as Blitz's buff, Melody's Symphony should be like it's description which was changed.
With Khan, I think this skill don't need to be changed, it's fair, from the begin, this Buff is really balance.
I own both of Khan and Melody, My suggestion is Impartial

Virkynguyen
01-31-2016, 06:17 AM
Oddilus's Protective Coat bug updated.

Drewfreez
01-31-2016, 05:28 PM
Without a melody on their team for stun immune Brutus, khan, blitz, oddilus, Kovax, and Zert are all become very limited against speed drain characters. Also, it would be nearly impossible to counter a snowflake melody or trip, without a group wide speed immune on the team. Melody's buff is the best buff in the game, but until more ways to avoid stuns become available in the game, it is necessary that it buffs the entire group.

Virkynguyen
01-31-2016, 08:29 PM
Bro, let's think, a team have 4 players, this buff is fixed still can buff half of team. Otherwise melody buff all team immu mvm, so both of them will equip snow flake, other team if wanna counter that have to pick Melody, the stunners will be useless, Melody become hot pick and have to pick every game on every team, while till now kiz released many champions.
That is so imbalance.

Drewfreez
02-01-2016, 02:20 AM
It is unbalanced, but until something is done to create stun immunity for other classes her buff is necessary. I don't like it, but if melody's ability only effects 1 other char, stuns are going to get even more out of hand.

banes
02-01-2016, 05:55 AM
It is unbalanced, but until something is done to create stun immunity for other classes her buff is necessary. I don't like it, but if melody's ability only effects 1 other char, stuns are going to get even more out of hand.

I agree for the most part, while a lot of the stun problems comes from melody + snowflake combo, this would be negated slightly if you can only give the stun immunity to one other player, speed drain would still be an issue though, but you can choose to use your speed up buff less frequently to avoid the permastun, although thats not a very long term viable solution for a lot of characters affected by speed drain, however you cant choose when you are snow flaked other than avoiding the engagement altogether, so i like the idea of less people able to run snowflake melody combos, however even with the suggested nerf of just giving it to one ally, thats two players who could run a snowflake immune combo, which still makes it really strong and practically require a melody (or a xavilla ugh) to counter, I really do think a new way needs to be found to counter melody snowflake other than another melody

Hangtime1984
02-01-2016, 06:03 AM
I agree for the most part, but then again a lot of the stun problems comes from melody + snowflake, which would be negated slightly if you can only give the stun immunity to one person, speed drain is an issue, but you can choose not to use your speed up buff strategically, although you cant choose when you are snow flaked, still it can result in two people, melody and one other play, running immune snow flake even with the suggested nerf of jst giving the buff to one person which would still be problematic, I really do think a new way needs to be found to counter melody snowflake other than another melody

I already know how to counter it lol. Have a Melody.

I'm sure there will more champs added with counters there was a time platimus was a god

He was only real healer

banes
02-01-2016, 06:14 AM
I already know how to counter it lol. Have a Melody.

I'm sure there will more champs added with counters there was a time platimus was a god

He was only real healer

I SAID OTHER THAN ANOTHER MELODY, it is bad game design when the only counter to a character is that same character, but ya hopefully some of the new champions being released will have counters for melody play that arent too op

banes
02-01-2016, 06:21 AM
hmm i was just thinking what would even be a good champ to counter that, then i thought about wow classes, a character that could dispel buffs would be very useful, and possibly could be balanced with CD, although i think it would have to do like two buff removal at a time at random, since so many buffs can be stacked at once