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PatchBot
06-18-2015, 08:37 PM
TGT 1.02 Patch Notes: (6/18/15)

Now clearing asset bundles when entering the main menu. This eliminates out-of-memory errors and should reduce (but not eliminate) the likelihood of the game freezing during instance gameplay. We are still working on a 100% fix for the freeze bug.

Moved tutorial dialog boxes and skill description boxes up a bit for better legibility; they will no longer overlap other elements like the skill buttons on the HUD.

Removed a placeholder credits string.

Fixed controller status dialog box depth; if your controller disconnects (due to a depleted battery for example), the pop-up indicating this will now be on the top layer and fully visible no matter how many pop-ups are on-screen.

Updated localization files; some strings were cleaned up for spelling/grammar in both English and French.

Fixed issue where repeatedly pressing X when attempting to start a solo match lead to an inconsistent state.

Fixed "Triage" badge; it was not carrying out its expected function before.

PatchBot
06-29-2015, 01:14 PM
TGT 1.03 Patch Notes: (6/29/15)

The application no longer randomly hangs during gameplay.
Two text strings were fixed for grammatical errors.
Users should no longer encounter old inactive groups that appear to be active in the Groups List.
Clients in a group can no longer trigger a match on behalf of the group, only the host can do so now. This should eliminate a number of spin-off bugs encountered due to the client being able to trigger a group match.
Buying a workout and then quickly switching tabs will no longer show the workout on the wrong champ.
When selecting but not confirming a champ in lobby, the user will now still get that champ in-game. Doing so earlier would trigger a random champ for the user.
Pre-game camera paths in Annihilation mode are no longer placeholder; there should be no more clipping through world textures or awkward camera movements at the start of a game.

PatchBot
08-08-2015, 08:48 AM
TGT 1.04 Patch Notes: (7/6/15)

Users on the live environment should now be able to use the grouping feature and enter into games together without being broken up.
Clients will no longer become the host of the group when the host backs out, preventing a number of spin-off bugs from occurring.


Please note that the implementation of patch 1.04 will occur sometime between 10:00 am and 11:00 am EST tomorrow (Tuesday July 7 2015). The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

PatchBot
08-08-2015, 08:49 AM
TGT 1.05 Patch Notes: (7/31/15)

Daily challenges will now update on the post-game summary screen.
Pickup items such as Health and Armor now have French voiceovers as opposed to English ones when the PS4 language is set to French.
Fixed issue where items purchased on the Store would sometimes be rewarded to the user multiple times upon each sign-in instead of just once per purchase.


Please note that the implementation of patch 1.05 will occur sometime between 11:00 am and 1:00 pm EST today (Friday July 31 2015). The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

PatchBot
08-14-2015, 02:18 PM
TGT 1.06 Patch Notes: (8/14/15)

Improvements to bot team selection
Reduce Champion selection timer


Please note that the implementation of patch 1.06 will occur sometime between 11:00 am and 1:00 pm EST today (Friday, August 14 2015). The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

PatchBot
08-26-2015, 09:27 AM
TGT 1.07 Patch Notes: (8/26/15)

Memory management updates to reduce fragmentation.
Critical gameplay fixes for Plunderball game mode.


Please note that the implementation of patch 1.07 will occur sometime between 6:00 am and 8:00 am EST today (Wednesday, August 26 2015). The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

PatchBot
09-10-2015, 04:07 AM
TGT 1.08 Patch Notes: (9/10/15)

Multiple critical code fixes to improve overall game stability.
Resolved issues with Bowling, Girded, Machine Gun and Punching Bag workouts.


Please note that the implementation of patch 1.08 will occur sometime between 7:00 am and 9:00 am EST today (Thursday, September 10 2015). The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

PatchBot
10-07-2015, 04:36 AM
TGT 1.09 Patch Notes: (07/10/15)

Implemented new matchmaking system.
Maximum level cap has been increased to level 40.
Purchased workouts and badges are now retained for each champion.
Improved aiming accuracy for VooGhoul's Haunt Bomb.
Player level is now displayed on UI.
Updated champion bios.
Resolved issue with Coffee workouts.
Resolved issue where players could fall off the map and would not die.
Resolved issue where a player could spawn with the Plunderball in Sudden Death.


Please note that the implementation of patch 1.09 will occur sometime between 7:00 am and 9:00 am EST today (Thursday, October 7 2015). The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

PatchBot
11-24-2015, 10:11 AM
TGT 1.10 Patch Notes: (25/11/15)

Added seasonal leaderboards with coin rewards based on final ranking.
Updated requirements and increased rewards for Daily Challenges.
Increased maximum number of active Daily Challenges.
Players are no longer able to target or teleport into the opponent's base.
Match highlights are now rewarded correctly.
Conquest and Annihilation leaderboard rankings are now calculated correctly.
Resolved issue where players were unable to use abilities after respawning after being killed with a Stun attack.
Resolved issue where the Plunderball icon wasn't updating correctly when the Red Team had captured the Plunderball.
Resolved issue where the Plunderball would be collected immediately after a player had dropped it behind them.
Resolved issues where it was possible for a player to fall off the map and survive.
Resolved multiple issues with character abilities and skills.


Please note that the implementation of patch 1.10 will occur sometime between 7:00 am and 9:00 am EST on Wednesday, November 25 2015. The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

PatchBot
12-17-2015, 03:19 AM
TGT 1.11 Patch Notes: (17/12/15)

Resolved crash issue when the Ethernet cable was removed.
Resolved crash issue when joining a group during a match.
Improvements to Bot AI behaviour.
Bots are now assigned workouts appropriate to their level.
Champion skill statistics in the Locker Room are now represented correctly based on the currently applied workouts.
Equipped weapons now correctly update skill attack ranges where applicable.
Turret kills now correctly count towards a player's score.
Hex immunity no longer allows Plunderball Carriers to regenerate energy.
Invulnerability icon appears correctly when respawning after death.
Resolved issue where HUD icons could corrupt the game screen.


Please note that the implementation of patch 1.11 will occur sometime between 6:00 am and 8:00 am EST on Thursday, December 17 2015. The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

PatchBot
01-26-2016, 04:37 AM
TGT 1.12 Patch Notes: (26/01/16)

Resolved crash issue that could occur when leaving the game.
Improvements to matchmaking system.
Updated targeting for Leatherhead's Shell Shock.
Coach Info now correctly shows the next perk that will be unlocked.
Resolved issues where Game Stats weren't always correctly updated.
Kovax can now pick up Oozelo's sandwich.
Kovax Power Rush now applies DOT debuff.
Critical Power and Glitter Bomb now works for VooGhoul's detonate ability.
Resolved issue where Khan's ally shield could take up the full screen.
Resolved issues with Taunt animations not always triggering correctly.
Resolved issues with Movement Speed immunity.
Resolved issues where certain skills wouldn't function correctly when low on energy.


Please note that the implementation of patch 1.12 will occur sometime between 6:00 am and 8:00 am EST on Tuesday, January 26 2016. The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

PatchBot
04-25-2016, 10:38 AM
TGT 1.13 Patch Notes: (26/04/16)

Added Plunderball base highlighting to identify when it is possible to score.
Added Plunderball tutorial arrow and help text for first time players.
Annihilation game mode now unlocked at level 2.
Plunderball game mode now unlocked at level 8.
Skill stats affected by applied workouts are now viewable on Workout screen.
Season timer now shows hours remaining on final day of the season.
Increased Xavilla’s health and attack damage.
Resolved issues with Passive skills for Kunak and Scuttle.


Please note that the implementation of patch 1.13 will occur sometime between 7:00 am and 9:00 am EST on Tuesday, April 26 2016. The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

PatchBot
08-16-2016, 02:52 AM
TGT 1.14 Patch Notes: (16/08/16)

Added Siege game mode.
Added new champions: Emma-V and Xeno.
Added seasonal game mode rotation.
Annihilation sudden death now requires the entire opposing team to be eliminated.


Please note that the implementation of patch 1.14 will occur sometime between 7:00 am and 9:00 am EST on Tuesday, August 16 2016. The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

PatchBot
09-06-2016, 03:29 AM
TGT 1.15 Patch Notes: (06/09/16)

Increased coin and XP rewards for Siege mode.
Improved Siege tower targeting behaviour.
Siege towers are no longer affected by Damage Over Time skill effects.
Updated Xeno's basic attack damage and skill abilities.


Please note that the implementation of patch 1.15 will occur sometime between 7:00 am and 9:00 am EST on Tuesday, September 6 2016. The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

PatchBot
10-12-2016, 09:11 AM
TGT 1.16 Patch Notes: (13/10/16)

Added ability to create multiple workout and badge loadouts for each champion. The preferred loadout can be selected for the chosen champion in the pre-match lobby screen.
Added ability to sell unequipped workouts and badges for a percentage of their original cost.
Added new ‘Wide’ camera mode. Please refer to Controls in the Settings menu for details on how to change the camera during gameplay.


Please note that the implementation of patch 1.16 will occur sometime between 7:00 am and 9:00 am EST on Thursday, October 13 2016. The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

PatchBot
10-26-2016, 04:09 AM
TGT 1.17 Patch Notes: (27/10/16)

Fixed crash that could occur when a locked workout slot was selected.
Resolved issue where the “Nodes captured” stat in Conquest was not stored correctly.
Resolved multiple issues when viewing the Leaderboard for non-active game modes.


Please note that the implementation of patch 1.17 will occur sometime between 7:00 am and 9:00 am EST on Thursday, October 27 2016. The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.