PDA

View Full Version : u can't kill everyone



Beefalot1975
08-27-2015, 12:51 AM
OK this is for you folks complaining about khan nix and killw . U have to remember this is a team game if u all choose a character that is a one hit wonder it's no help to your team If u want to win u have to all take into consideration what your going to run with . So build or choose your characters together as a team so u can counter .the games not broken only your choice and egos are.

13igTyme
08-27-2015, 04:49 AM
A team with two khans, two kilowatts, two leatherheads, or any combination of the three. Will not lose when fully Maxed out. Those three are tanks with high dps, and huge support.

J_MTN
08-27-2015, 08:22 AM
A team with two khans, two kilowatts, two leatherheads, or any combination of the three. Will not lose when fully Maxed out. Those three are tanks with high dps, and huge support.

I think that is a huge generalization. If two teams with optimized builds went at it, two khans, two kilowatts, two leatherheads, would make either team very inefficient in terms of buffs/debuffs. No need for more than one of each.

GamerNoah
08-27-2015, 10:38 AM
Stop making basically the same topic with different titles/wording please. :|

13igTyme
08-27-2015, 11:51 AM
I think that is a huge generalization. If two teams with optimized builds went at it, two khans, two kilowatts, two leatherheads, would make either team very inefficient in terms of buffs/debuffs. No need for more than one of each.

2-4 Kilowatt can perms-stun a full enemy team. 2-4 Khans can perma- shield and speed up their team. 2-4 Leatherheads can provide huge mitigation on top of an amazing AOE stun. A Khan, Kilowatt, Leatherhead and fourth person can endlessly shield and stun the other team. Not to mention they all have attacks that deal 500 burst damage with a debuff of sorts attached to it.

By themselves none of those champs are OP. But as a team or if there are more than one then yea. Play a game against 4 Kilowatts then tell me there isn't an issue.

Rootl
08-27-2015, 12:38 PM
They really just need to nerf the tank damage. sometimes it sucks getting one shotted by khan

J_MTN
08-27-2015, 12:52 PM
2-4 Kilowatt can perms-stun a full enemy team. 2-4 Khans can perma- shield and speed up their team. 2-4 Leatherheads can provide huge mitigation on top of an amazing AOE stun. A Khan, Kilowatt, Leatherhead and fourth person can endlessly shield and stun the other team. Not to mention they all have attacks that deal 500 burst damage with a debuff of sorts attached to it.

By themselves none of those champs are OP. But as a team or if there are more than one then yea. Play a game against 4 Kilowatts then tell me there isn't an issue.

I'm not saying four kilowatts isn't a problem. I'm saying that having more than one of a certain character on a team is innefficient. Team fights usually don't last very long in this game. I see no need for any more than one character of a type per team because a second khan's spot could be filled with a character that offers a different set of buffs/debuffs.

Personally, I think teams should be limited to one of each character per team.

13igTyme
08-27-2015, 03:24 PM
I'm not saying four kilowatts isn't a problem. I'm saying that having more than one of a certain character on a team is innefficient. Team fights usually don't last very long in this game. I see no need for any more than one character of a type per team because a second khan's spot could be filled with a character that offers a different set of buffs/debuffs.

Personally, I think teams should be limited to one of each character per team.

I think so as well. It would eliminate a lot of BS. But I'd like to add that more than one character isn't inefficient if the buff they use makes the two, or three or four, of them OP.

Timothy Moser
09-26-2015, 03:47 PM
Anyone ever hear of the badge speed drain. total counter to kahn and his team

Hash
10-05-2015, 10:10 PM
Agreed. I love speed drain (: