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Thread: Hex duration isn't effected Ace Stun

  1. #1

    Hex duration doesn't effect Ace Stun Time

    Aces stun isn't effected by hex duration

    Silence can be increased by additional 3 seconds
    But stuns aren't increased any longer
    Last edited by Hangtime1984; 12-04-2015 at 04:35 PM.

  2. #2
    Moderator Hash's Avatar
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    They should be technically. It is a debuff.

    Rooks stun shadow must is affected by hex duration.

    Good find hangtime!

  3. #3
    Agreed with hash on that one. Ace stun should be scaled with hex, it's straight up debuff but not as it is intended

  4. #4
    That is right. I suppose ha never tried that squishy little booger out

  5. #5
    Moderator Hash's Avatar
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    He isn't that squishy if you build him right! He is a great asset on a team, especially if he was 100% fixed he would be my choice for support!
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  6. #6
    I guess you could be right, the only time I use him is to be a nuisance

  7. #7
    Moderator Hash's Avatar
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    Was this implemented in patch 1.11? I have not yet made a build with hex duration.
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  8. #8
    Quote Originally Posted by Hash View Post
    Was this implemented in patch 1.11? I have not yet made a build with hex duration.
    The spell info for stuns reflects that they are effected by hex duration, but after testing they are not. I have tested on ace and ninjette.

  9. #9
    Moderator Hash's Avatar
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    Okay. I'll try with rookin a couple hours when I am off work.

    It may be a hex duration bug with stuns then, I thought it was ace exclusive. Thanks for the feedback!

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