Immunity trait currently involves taunt/provoke as well. I suggest leaving taunt out of its immunity list. It will still be a pretty powerful trait without taunt immunity.
It's a bit too powerful atm resisting everything in game.
Immunity trait currently involves taunt/provoke as well. I suggest leaving taunt out of its immunity list. It will still be a pretty powerful trait without taunt immunity.
It's a bit too powerful atm resisting everything in game.
Last edited by Jooje; 08-04-2016 at 11:48 AM.
Agreed, Immunity is quite powerful. It doesn't provide 100% resistance to negative effects -- it's 80% I believe -- but we could look into reducing that resistance chance.
How about leaving taunt/provoke out of the list of effects immunity works against?
Out of 50+ fighters, there's only 3 fighters with Provoke, and 2 with Immunity. Like most fighters in the game, some have advantages over others. I not sure that Provoke is such a problem. Immunity resists ALL negative effects, so to exclude Provoke wouldn't be fair to other fighters who apply different negative effects. I actually think adding Provoke to list of effects Unstoppable prevents makes more sense... but that's not exactly helping your complaint. Reducing the resist chance is the most fair solution.
That would work as well. Thanks for the reply