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Thread: TGT Patch Notes

  1. #1

    Post TGT Patch Notes

    TGT 1.02 Patch Notes: (6/18/15)
    • Now clearing asset bundles when entering the main menu. This eliminates out-of-memory errors and should reduce (but not eliminate) the likelihood of the game freezing during instance gameplay. We are still working on a 100% fix for the freeze bug.
    • Moved tutorial dialog boxes and skill description boxes up a bit for better legibility; they will no longer overlap other elements like the skill buttons on the HUD.
    • Removed a placeholder credits string.
    • Fixed controller status dialog box depth; if your controller disconnects (due to a depleted battery for example), the pop-up indicating this will now be on the top layer and fully visible no matter how many pop-ups are on-screen.
    • Updated localization files; some strings were cleaned up for spelling/grammar in both English and French.
    • Fixed issue where repeatedly pressing X when attempting to start a solo match lead to an inconsistent state.
    • Fixed "Triage" badge; it was not carrying out its expected function before.

  2. #2
    TGT 1.03 Patch Notes: (6/29/15)
    • The application no longer randomly hangs during gameplay.
    • Two text strings were fixed for grammatical errors.
    • Users should no longer encounter old inactive groups that appear to be active in the Groups List.
    • Clients in a group can no longer trigger a match on behalf of the group, only the host can do so now. This should eliminate a number of spin-off bugs encountered due to the client being able to trigger a group match.
    • Buying a workout and then quickly switching tabs will no longer show the workout on the wrong champ.
    • When selecting but not confirming a champ in lobby, the user will now still get that champ in-game. Doing so earlier would trigger a random champ for the user.
    • Pre-game camera paths in Annihilation mode are no longer placeholder; there should be no more clipping through world textures or awkward camera movements at the start of a game.

  3. #3
    TGT 1.04 Patch Notes: (7/6/15)
    • Users on the live environment should now be able to use the grouping feature and enter into games together without being broken up.
    • Clients will no longer become the host of the group when the host backs out, preventing a number of spin-off bugs from occurring.


    Please note that the implementation of patch 1.04 will occur sometime between 10:00 am and 11:00 am EST tomorrow (Tuesday July 7 2015). The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

  4. #4
    TGT 1.05 Patch Notes: (7/31/15)
    • Daily challenges will now update on the post-game summary screen.
    • Pickup items such as Health and Armor now have French voiceovers as opposed to English ones when the PS4 language is set to French.
    • Fixed issue where items purchased on the Store would sometimes be rewarded to the user multiple times upon each sign-in instead of just once per purchase.


    Please note that the implementation of patch 1.05 will occur sometime between 11:00 am and 1:00 pm EST today (Friday July 31 2015). The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

  5. #5
    TGT 1.06 Patch Notes: (8/14/15)
    • Improvements to bot team selection
    • Reduce Champion selection timer


    Please note that the implementation of patch 1.06 will occur sometime between 11:00 am and 1:00 pm EST today (Friday, August 14 2015). The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

  6. #6
    TGT 1.07 Patch Notes: (8/26/15)
    • Memory management updates to reduce fragmentation.
    • Critical gameplay fixes for Plunderball game mode.


    Please note that the implementation of patch 1.07 will occur sometime between 6:00 am and 8:00 am EST today (Wednesday, August 26 2015). The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.
    Last edited by Oracle; 08-26-2015 at 11:29 AM.

  7. #7
    TGT 1.08 Patch Notes: (9/10/15)
    • Multiple critical code fixes to improve overall game stability.
    • Resolved issues with Bowling, Girded, Machine Gun and Punching Bag workouts.


    Please note that the implementation of patch 1.08 will occur sometime between 7:00 am and 9:00 am EST today (Thursday, September 10 2015). The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

  8. #8
    TGT 1.09 Patch Notes: (07/10/15)
    • Implemented new matchmaking system.
    • Maximum level cap has been increased to level 40.
    • Purchased workouts and badges are now retained for each champion.
    • Improved aiming accuracy for VooGhoul's Haunt Bomb.
    • Player level is now displayed on UI.
    • Updated champion bios.
    • Resolved issue with Coffee workouts.
    • Resolved issue where players could fall off the map and would not die.
    • Resolved issue where a player could spawn with the Plunderball in Sudden Death.


    Please note that the implementation of patch 1.09 will occur sometime between 7:00 am and 9:00 am EST today (Thursday, October 7 2015). The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.
    Last edited by PatchBot; 10-07-2015 at 04:41 AM.

  9. #9
    TGT 1.10 Patch Notes: (25/11/15)
    • Added seasonal leaderboards with coin rewards based on final ranking.
    • Updated requirements and increased rewards for Daily Challenges.
    • Increased maximum number of active Daily Challenges.
    • Players are no longer able to target or teleport into the opponent's base.
    • Match highlights are now rewarded correctly.
    • Conquest and Annihilation leaderboard rankings are now calculated correctly.
    • Resolved issue where players were unable to use abilities after respawning after being killed with a Stun attack.
    • Resolved issue where the Plunderball icon wasn't updating correctly when the Red Team had captured the Plunderball.
    • Resolved issue where the Plunderball would be collected immediately after a player had dropped it behind them.
    • Resolved issues where it was possible for a player to fall off the map and survive.
    • Resolved multiple issues with character abilities and skills.


    Please note that the implementation of patch 1.10 will occur sometime between 7:00 am and 9:00 am EST on Wednesday, November 25 2015. The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

  10. #10
    TGT 1.11 Patch Notes: (17/12/15)
    • Resolved crash issue when the Ethernet cable was removed.
    • Resolved crash issue when joining a group during a match.
    • Improvements to Bot AI behaviour.
    • Bots are now assigned workouts appropriate to their level.
    • Champion skill statistics in the Locker Room are now represented correctly based on the currently applied workouts.
    • Equipped weapons now correctly update skill attack ranges where applicable.
    • Turret kills now correctly count towards a player's score.
    • Hex immunity no longer allows Plunderball Carriers to regenerate energy.
    • Invulnerability icon appears correctly when respawning after death.
    • Resolved issue where HUD icons could corrupt the game screen.


    Please note that the implementation of patch 1.11 will occur sometime between 6:00 am and 8:00 am EST on Thursday, December 17 2015. The result will be that if you are playing TGT while this is being carried out, you may be sent back to the PS4 Dynamic Menu as the servers are temporarily down. Please feel free to resume play following this update.

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