Mobile Fortress reads

You and your nearest ally within range gain Debuff Immunity, 1 (i'm going to assume % since Resistances are %'s) Damage Resistance, and 50 Damage Reflect for 5 seconds.

Just basing off of other games to me it would seem like the 50 is actually 50% and should reflect 50% of the damage done back to the attacker and the other 50% would go to the Leatherhead or Teammate that has the 50% Reflect Buff.

What is actually happening is when somebody attacks the person with the Reflect buff it is healing the buffed champ for 50% of the damage done and doing no damage to anybody.

The only ability/skill that has been able to get through the Reflect buff is Platimus's Rainbow Blast but that is another bug that I will post.