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Thread: So bowling....

  1. #1

    So bowling....

    Bowling is clearly by far the best strength workout. So much so that most times it isn't feasible to run other workouts in a competitive setting because other strength workouts don't offer same advantage that bowling does.

    To me personally it would make more sense if skill damage and skill healing were two different workouts. Keeping them together offers a ridiculous benefit for very little sacrifice.

    Thought? Comments?

  2. #2
    Quote Originally Posted by Fishpaste777 View Post
    Bowling is clearly by far the best strength workout. So much so that most times it isn't feasible to run other workouts in a competitive setting because other strength workouts don't offer same advantage that bowling does.

    To me personally it would make more sense if skill damage and skill healing were two different workouts. Keeping them together offers a ridiculous benefit for very little sacrifice.

    Thought? Comments?
    YES! So much more balance!

  3. #3
    Moderator Hash's Avatar
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    Yeah I agree. Only when the coins go down (: hahaha!

  4. #4
    I still think that elbo pads should reduce skill damage and skill heal8ng so u cant have a tanky do lots of damage. So people need to find an equilibrium in tankyness and damage

  5. #5
    Moderator Hash's Avatar
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    I see your view, but in some games I play, I roll with damage\tank or healer\tank like a paladin. I do agree that they should be separate.

    What is the negative effect on then again? Not at home.

  6. #6
    I need someone to explain hex to me.

  7. #7
    I think bowling is less energy elbopads is hex duration of im right.ns sanches hex is debuff.

  8. #8
    Anything in red on the skill definition is effected by hex

  9. #9
    So is Hex a cool down for magic?

  10. #10
    Quote Originally Posted by ns_sanchez View Post
    So is Hex a cool down for magic?
    Hex is any move that debuffs and enemy, like for example Sprouts poison spray. It posions the enemy, hex duration would make that last longer, or Nexi's claws also applies a damage over time via hex or Vooghouls skull there are a lot of them.
    Most everyone runs Bowling on every character because skills are the main source of damage. I would not be against separating healing and damage. But then you would have to separate elbow pads as well, just to make it equally as fair.

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